"Virtual reality was once the dream of science fiction. But the internet was also once a dream, and so were computers and smartphones. The future is coming."
Perfect setting for showcasing the latest trends
Regardless of whether in industry, architecture or the education sector - with Virtual and Augmented Reality we experience the ascent of a technology that even has the potential to dramatically change work-related training and school education.
Through the use of VR/AR hard- and software, virtual worlds give the user the impression to interact and move on into different environments. The technology therefore can be used by pupils, students and employees for experience-based learning without being exposed to real danger. In specific education and training application, user can explore and install virtual objects in a cost-effective way without the risk to hurt themselves or disturb operations.
Discover the vast potential of virtual reality!
In the lead-up to the next didacta, we will be running the "Hackvention Event Series", a new event format designed to help our exhibitors learn more about virtual reality solutions and their commercial potential.
We will be addressing all the key issues, such as relevance, ease of use, development potential and possible applications. We will also work with you to develop concepts and prototypes for individualized products. Take part and tap into the cross-industry synergies unleashed at our Hackvention Event Series.